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Clash Of Clans Guide:

Welcome to the most detailed and effective Clash of Clans strategy guide on the internet. Throughout this website, you will find dozens of articles discussing the best farming strategies, base setups, upgrades to get, offensive tactics, army compositions, and more. Here are some of our most popular sections

1. Save Your Gems:

When you start playing Clash of Clans, you begin with 500 gems. By the end of the tutorial, you end up losing nearly 50 gems by completing structures instantly as instructed by the tutorial. If you instead save your gems, you will be able to add extra builders at a quicker rate.
Here are the costs for each builder:

Builder 2: 250 gems.
Builder 3: 500 gems.
Builder 4: 1000 gems.
Builder 5: 2000 gems.

While builders 4 and 5 are long ways off, builder 3 is achievable relatively quickly if you save your gems. Extra builders allow you to construct more buildings at once and as a result is very helpful. With the new Clan War achievements and a trophy push, you can unlock the 4th builder within a few months of playing even without purchasing anything. The 5th builder will require a major Trophy push or more time to unlock some of the other achievements.

2. Use Cheap Units:


One of the biggest mistakes new players make is not considering the cost of the units they use to battle. While the Giants are great, they also cost a lot more to us than Barbarians. At higher levels, Dragons are great, but they cost a lot more to us than the Giants. There is also the time factor to consider. While Wizards are stronger than Archers, they not only cost more to make, but each Wizard requires 8 minutes. Meanwhile, you could create 4 Archers in less than two minutes.

3. Only Use Spells When Necessary:


Just like units, spells are very expensive and take a while to produce. While they can be very effective, you need to make sure that the battle you are fighting warrants the use of such a spell. You should know that the Rage Spell starts at 23,000 elixirs and the Healing spell starts at 15,000 elixirs; each time you use these spells, you need to be sure that using the spell will allow you to earn at least additional 15k or 23k resources.

4. Slowly Upgrade Your Town Hall:


The Town Hall “loot penalty” is one of the most important things to know about in Clash of Clans, yet it is not a publicly advertised feature in the game. It is not even mentioned during the tutorial or anywhere in the game, yet it is extremely important to how the game plays out.

This penalty reduces the amount of loot you can get from enemies if your Town Hall is a higher level than your opponent’s Town Hall. If your Town Hall is one level higher than your enemies, you will only be able to steal 90% of the normal amount available for loot. If your Town Hall is two levels higher, you will only be able to steal 50% of the loot. For three levels, only 25%, and for 4 levels or more, only 5% of the total available loot. The penalty is reflected in “Loot Available” – you do not have to do any calculations on your own.

As a result, we recommend getting up to Town Hall level 4 and then sitting in this range while you max out your defensive structures, your army camps, and your research. You can even max out your walls for extra credit before moving on to Town Hall 5. Repeat this process for every level.

5. Start Matchmaking Early:


When you first start playing Clash of Clans, you get a three-day shield. However, thanks to the previously-mentioned Loot Penalty, very few players will want to attack you even if you drop your shield. As a result, you can start matchmaking right away when you need resources with no fear of reprisal. You can skip around and look for a base with exposed resource collectors and use a handful of Barbarians, Goblins, or Archers to attack them.

Even if you do get attacked, low-level Town Hall players have very little to lose. You will only lose a tiny bit of resources that can be more than made up for with a single attack.


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